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Riskybizniz / Tombeater

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re: * 2.2 In-Progress Notes Set #2 - 1/23/13 *

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* 2.2 In-Progress Notes Set #2 - 1/23/13 *

GENERAL
* PTS ONLY: Added sub-30% hitpoint dummies to the Dummy Foundry.
* Tier 2 PvP Planar Attunement is now available.
* Increased Planar Attunement level cap to 1072.
* PA: Swift Saddle Planar Attunements now function as expected!
* Fixed a whole bunch of artifact locations that were unreachable due to ground or other objects!


ZONES
* Adjusted the boundary between Morban and Steppes of Infinity, so all parts of Arcanum Conservatory and Camp Skyburst are within Steppes.
* Instant Adventure: Experience and Notoriety rewards are now boosted for larger IA groups.
* Instant Adventure: Adjusted Instant Adventure bosses to be easier for small IA groups.

STEPPES OF INFINITY
* Zone Event: Shattered Earth: Fixed a case where some players would not receive rewards after participating in this event.
* Zone Event: Fortress Defense: Removed some extraneous visual effects from the boss fight to help improve performance.
* Added Rift-closing IAs to Steppes of Infinity.


SOULS

CLERIC

DRUID
* Spirit of Upheaval and Spirit of Asphodel are no longer on global cooldown, but will share a 1.5-second cooldown.

INQUISITOR
* Perseverance: With points spent in Determination, Perseverance now grants immunity to Knockback, Snare, Root, and Interrupt effects.
* Scourge and Vex can now stack with each other.

MAGE

ELEMENTALIST
* Volcanic Eruption, Prismatic Volley: Increased damage.
* Synergize: No longer on global cooldown.

NECROMANCER
* Parasite: Increased the damage dealt by the spawned Parasitic Leech.
* Putrify: Can now proc off of any damage. Previously, this only procced from damaging abilities that applied Deathly Calling.
* Lich Form: Reduced the Charge consumption rate.

PYROMANCER
* Improved Flame Bolt: Now only increases Spell damage, and no longer affects melee attacks.
* Combust: Damage reduced.
* Flame Sigil, Extinguish, and Fusillade no longer consume Combust stacks. These three abilities now also share a 10 second cooldown.
* Fulminate: Now receives a 15% bonus for each stack of Combust on the target. Down from 25%.

WARLOCK
* Prion's Warlock Crystal: Fixed the 2-piece bonus not being removed when Contaminate expired or was turned off.
* Prion's Warlock Crystal: Fixed the 4-piece bonus not being removed if Warlock Armor was removed.
* Expanded Contagion: Now causes Radiate Death to spread Atrophy in addition to Life Leech and Necrosis.
* Void Barrage: Will now refresh DoT effects at the start of the channel. Reduced cooldown to 20 seconds.
* Void Decimation: Now increases the damage of Void Bolt and Void Barrage by 2.5-12.5% per Death DoT on the target.
* Fixed a case where Salvage Corruption and Deathly Pall could be used to apply Death's Door to a target with greater than 50% health.
* Flame Sigil: Reduced duration to 15 seconds. Now has a maximum stack size of 5.
* Backdraft: Will now proc Quick Thinking if you have points spent in it.

ROGUE

ASSASSIN
* Serrated Blades and all weapon poisons can now critically hit.

BLADEDANCER
* Twin Strike, Compound Attack: AoE radius increased to 7 meters, up from 5.

MARKSMAN
* Electrified Munitions, Static Shock Munitions: Can now critically hit.

NIGHTBLADE
* Weapon Flare, Fiery Chains: AoE radius increased to 7 meters, up from 5.
* Ignited Weapons and all weapon enchantments can now critically hit.

RANGER
* Concussive Blast: Now affects up to 5 targets, up from 3.

WARRIOR

BEASTMASTER
* Loyalty: Now heals the Warrior for the correct amount.
* Ties that Bind: Also reduces the cost of Beastmaster abilities by 2-6%.

CHAMPION
* Chains of Death: Can now critically hit.
* Chains of Life: Corrected typo on tooltip.

PARAGON
* Sweeping Blades: Duration increased to 15 seconds.
* Shifting Blades: No longer tagged as a Spell type ability.
* Death Touch: Fixed the damage effect from Death Touch not being stackable by multiple Paragons.
* Strike Like Iron: Now increases damage dealt by 7-21% based on Attack Points consumed, up from 5-20%. Duration increased to 20 seconds.
* Devoted Training: Now increases Strength by 2-10%, lowered from 3-15%.
* Precise Strikes: Increases damage of Swift Strike, Reaping Harvest, Setting Moon, and Flurry by 8-16%, up from 7-15%.
* Calliope's Paragon Crystal: Now causes the target to take additional damage only from the Paragon and not all attackers.

RIFTBLADE
* Rift Barrage: Fixed Rift Barrage benefiting from the effect of Fork when it shouldn't.
* All Burst finishers have had their cost and damage reduced. They are no longer on global cooldown by default.
* Quick Burst: Functionality changed. Now increases attack power and weapon damage contribution on all Bursts by 25%. Their costs are reduced by 25%, down from 35%.
* Synergy: Also increases the damage of all Finishers by 5%.
* Blade of the Ascended: Now also increases all damage by 30%.
* Fiery Burst: No longer tagged as a Spell ability.
* Flame Spear: Damage reduced.
* Storm Blade, Elemental Touch: Can now critically hit.
* Calliope's Riftblade Crystal: Fixed the debuff from the 4-piece bonus not being stackable by different players. No longer increases the damage taken from Coda of Jeopardy, Spotter's Call, or Illuminate.

TEMPEST
* Evasive Redirection: Corrected a tooltip bug to indicate that Evasive Redirection will last up to 12 seconds, regardless of the number of Attack Points used.
* Distracting Pulse: Should now be blocked by buffs and abilities that prevent interrupts.
* Bioelectric Enhancement: Now increases Strength by 2-10%, down from 3-15%.
* Grounded: Functionality changed. Now deals additional 2-6% damage with ranged attacks while standing still, and increases the damage of all Tempest abilities by 2-6%.
* Stormbringer: Damage increase to Charged Pulse, Lightning Torrent, Storm Torrent, and Electricity Cascade changed to 7-21%.
* Double Pulse: Damage reduced.

WARLORD
* Tactical Surge: Now lasts for 10-30 seconds, depending on Attack Points used. Increased from 5-25 seconds.
* King of the Hill: No longer knocks back the target.
* Ready Posture: Removed 20% reduction to damage dealt.
* Offensive Surge: Functionality changed. Now increases the duration of your Surges by 33-100%.
* Everything is a Weapon: Now increases attack power and weapon contribution by 25%, down from 30%.
* Arterial Strike: Fixed a bug with this granting an Attack Point when it shouldn't.


PVP/CONQUEST
* New PvP consumables have been added to Mercenary Burke in Tempest Bay.
* Ascended Courage: Now displays the items whose stats are replaced while in Conquest. The buff can no longer be seen on you by other players.
* Teleporting to a Dimension from an active Warfront now applies the Ascended Disgrace debuff.


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